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-- fps

Scene

Color Palette

Parameters

Max Steps80
Max Distance50
Surface EPS0.001
AO Strength0.5
Glow Intensity0.3
Animation Speed1.0
Drag to orbit. Scroll to zoom.
SDF = Signed Distance Field. Every pixel traces a ray through pure math.
WebGPU / WGSL Ray Marching -- x -- Glenn Guilloux