Browser-based data tools that push WebGPU to its limits. Load millions of rows, aggregate with compute shaders, and render at 60fps — all client-side via OpenRouter AI.
Load CSV files with millions of rows. LLM generates WebGPU compute shaders for aggregation and fragment shaders for visualization — beyond D3.js scale.
Prompt-driven heatmap visualizations. Describe your density map with smooth falloff and color ramps, and let LLM generate the fragment shader for GPU rendering.
All tools run entirely in your browser. No server, no data upload — your CSV stays on your machine.
GPU compute by WebGPU · AI by OpenRouter (BYOK) · Built with the same patterns as
Shader Playground